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Ice Monkey (BTD6)

Upgrade Paths & Performance

  • Top Path: Super Brittle
    • Tier 1: Perma-Frost (Longer freeze)
    • Tier 2: Cold Snap (Pops leads/camo)
    • Tier 3: Ice Shards (Pops explode into shards)
    • Tier 4: Embrittlement (Bloons take extra damage)
    • Tier 5: Super Brittle (Massive extra damage buff; meta for bosses)
  • Middle Path: Absolute Zero
    • Tier 1: Perma-Frost
    • Tier 2: Cold Snap
    • Tier 3: Arctic Wind (Slows nearby bloons)
    • Tier 4: Snowstorm (Ability: freezes screen)
    • Tier 5: Absolute Zero (Massive freeze ability; slows everything)
  • Bottom Path: Icicle Impale
    • Tier 1: Perma-Frost
    • Tier 2: Cold Snap
    • Tier 3: Ice Spikes (Spikes on track)
    • Tier 4: Icicles (Ice damage on popping)
    • Tier 5: Icicle Impale (Slows/kills MOABs instantly)

The Ice Monkey: Defensive Crowd Control

The Ice Monkey is a high-skill defensive tower. Unlike the Glue Gunner, which slows, the Ice Monkey stops.

The "Freeze-Leak" Trap

New players often struggle because Ice Monkeys pop freezing layers, allowing faster Bloons to skip over slower ones. This guide teaches the "Layer-Separation" placement: keep your Ice Monkey at the very beginning of the track for crowd control, and reserve high-damage units (like Sniper Monkey or Tack Shooter) for the end.

Strategic Synergies

  • Damage Multiplier: Use the Super Brittle top path to provide a massive damage-per-hit buff to rapid-fire towers like the Tack Shooter and Dartling Gunner.
  • MOAB Control: Icicle Impale is the premier MOAB-class stopper. Pair with Glue Gunner (MOAB Glue) to create two-layered stall zones that can neutralize high-HP threats for nearly the entire track duration.
  • Buff Infrastructure: The Ice Monkey benefits heavily from Monkey Village (Radar Scanner) to ensure its freezing area is not bypassed by camo-clad threats, and Alchemist for pierce-heavy pathing.

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